2026 - Synthetic User Testing for an AI-Driven Proactive Banking System

Context & Problem Statement
Starting point
A major French banking group wanted to design a personalised proactive contact system, but had no existing customer data, no prior research, and a very low UX maturity level.
The challenge
How do you design relevant and legitimate AI-driven experiences when mobilising real users is not yet possible?
The methodological answer
Design a research protocol based on synthetic users: behavioural personas capable of simulating differentiated reactions to design stimuli in a controlled way. Synthetic testing allows rapid iteration at an early stage of reflection, without the cost and lead time of traditional recruitment
Production Time
One of the most obvious aspects of this protocol is its efficiency. A comparable traditional protocol would conservatively require 6 to 10x that investment, without accounting for recruitment lead time. This does not position synthetic testing as a replacement for real user research: it positions it as a powerful tool for rapid hypothesis generation, early-stage validation, and design de-risking before committing to heavier research phases.
A Progressive 5-Test Protocol
The synthetic interviews were structured around 4 progressive tests run as collective sessions, the equivalent of synthetic focus groups. A fifth and final test then brought all dimensions together into full conversational scenarios.
Test 1 → Test 2 → Test 3 → Test 4 → Test 5
Test 1 · Perception of need families Open qualitative reactions: do the 6 families resonate as real life moments?
Test 2 · Relevance of families per profile 1-to-5 scoring: which families are most relevant for each persona?
Test 3 · Channel preferences per family 1-to-5 scoring: which contact channel is legitimate and acceptable per family and per profile?
Test 4 · Trigger signals 1-to-5 scoring: which signal type is acceptable depending on the profile and the situation?
Test 5 · Full conversational scenarios Real-condition validation: 5 scenarios built directly from the preferences and scores expressed across tests 1 to 4 (family × signal × channel), evaluated on relevance, perceived value, tone, and actionability. Each scenario is therefore not hypothetical but grounded in prior synthetic evidence. Followed by an open question on the golden rule and red lines.
Iteration process
Whenever a persona assigned a low score, an iteration was initiated to identify friction points and produce an improved version. A before/after comparative score validated or invalidated the change, with no need to recruit new users.

